Elerethe Renferal
She will shape-shift and switch platforms during this encounter.
She starts out in spider form.
- Web of Pain - Web linked together, sharing damage.
- Vile Ambush - Marks a ranged player. Damage is reduced the further away you are. ---Can group up then aoe movement speed to get away, possibly. Tank on one side, stacked against wall, leaving room to run to the other side.
- Necrotic Venom - Marks 2 players; After 10 seconds, a new de-buff will form that lasts for 25 seconds with high ticking damage, that will spread to other players if you are too close when it ticks (every 0.5 sec). --- Move out of raid until de-buff falls off.
***MYTHIC: Nightmare Spawn - Lots more adds to deal with.
Venomous Spiderlings will spawn during Vile Ambush.
- Venomous Pool - Spawns when Spiderlings die. ---Melee and tanks need to be super careful not to stand in these when they die.
- Dripping Fangs - Applied to the tank, and stacks quickly because there are so many of them.
- ***MYTHIC: Swarm - Increase bosses damage by 25%, and attack speed by 25%, if they are too close to her. Stacks. --OT can pick them up and tank out of range of buff. MD them to tank.
After she casts Necrotic Venom, she will go into Roc form, and begin casting:
Gather Clouds - (Lasts for 8 seconds) - Push back can push you off the ledge. There are walls, but there are egg sacks all around that will spawn smaller spiders (that do not have the aura the venomous spiderlings do) if you touch them. ---- Try not use healing cd's here.
She will fly off to the next platform after Gather Clouds. While she is air born; Use Healing CD's here
- Dark Storm - You need to get to the other platform and stand in the purple goo circle to stop taking damage.
- Tornados - Spawn mostly on the bridges. If you stand in them they will pick you up and deal ticking damage, pull you back and spit you out in a random direction.
- Feathers - Left on the ground. When you pick them up, will make you go really high in the air next time you jump, and have a slow fall, having control of fall direction. There are only around 8 that drop in total. --- Prioritize heals/ranged maybe. Stomp on Adds as you go over.
- Each time she lands on a platform, she receives a buff that inceases her damage done on the next Dark Storm. Will eventually be too much damage to heal if damage is too slow.
She will then be in bird form:
- Raking Talons - tanks taunt
- Razor Wing - Knock back - tanks taunt --- Stay close to the boss so you can move around her when it comes in.
- Twisting Shadows - They work the same as the ones on the bridges. Move away from the raid to drop them.
***MYTHIC: Violent Winds - Lasts for 8 seconds --- Need players to stand in line with targeted player, which helps reduce push back and stacks of Wind Burn.
Last edited by *~Lily~* on Tue Sep 27, 2016 2:02 pm; edited 8 times in total
https://www.youtube.com/watch?v=xlm24CZp0aY
Web link the tanks together, and 2 other players together.
Group up on one corner, then after vile ambush, run to opposite corner. Possible External Cd's on Web linked players during Vile Ambush. Use Spirit Link, Earthen shield, damage reduction Cd's.
MD little adds that spawn to the tank NOT on the boss and aoe down asap. (Possible Externals on tanks here). Tank adds away from raid - goo will spawn where they die.
Twisting Shadows, need to be dropped away from bridge entrance and away from goo. Will throw goo at raid if dropped near goo.
Feather people need to stomp down on adds on the bridge.
Use healing output Cd's for crossing bridge.
Jump down on lower (left) web to cross bridge.
DPS do not kill spiders when running on the bridge.
2nd platform ---
Raking talons - tanks taunt on 1.
Razor wing - facing boss away form boss - taunt.
Keep playing tornadoes away from the group.
Web of Pain - Will now deal damage and knock back anyone that comes in contact with the link. Linked players stand at the left-hand side behind the group.
Still drop green goo (take advantage of the back wall up on the hill as well), but make sure you don't run out too far before feeding time green circle has selected a ranged player for Vile Ambush.
Floor gets covered in spider web - if someone stands on it for 2 seconds it spawns an add.
Swarm - 25% extra damage and attack speed for an add close to her - tank the adds 20 yards away from boss.
Make sure whne you run back to other side you stay out of the webbings.
4th necrotic can go anywhere since ou aren't going back through the room again - not near boss or twisting shadow tornado area.
As soon as you drop your shadows get back for gathering clouds.
Set up warlock gate like the video.
2nd platform
Violent winds - beam that does damage to everyone inside it and pushes back. Need to help soak. Gives debuff. Split raid into 2 groups 10/10, rotate like Ursoc, and use Cd's and personals.
Place tornados at encounter entrance side-
Lust after 2nd feeding time (or when ever you want)
Drop goo along the wall. Start tanking her on the bridge side in rock form. Then to corner with vile ambush. Then back to first bridge with 2nd vile ambush, and back to corner for gathering clouds.
3rd platform
Set up another gate for bridge - use personals if you need to. Kill off spiders with feathers.
A bunch of egg sacks spawn. If anyone stands near them a bunch of spiders will spawn. Kil them off quickly.
If raid damage is low, we will see spider form again. After each feeding time she will pop all eggs. MD them to tank and kill asap. This shouldn't happen........ we should kill her before this.