Gul'dan
Work in Progress
P1 & P2 - Everyone gets an Extra Action Button with an ability for tanking/healing/dps. Use them at appropriate times to deal with mechanics.
Stage One: The Council of Elders
Essence of Aman'Thul
Time Dilation - DPS ExtraActionButton - Increases attack, casting and movement speed by 30%, reducing CD's and tick rate of dots 30%, lasts 10 seconds with 55 sec CD. Any fire damage you take, REMOVES it.
Scattering Field - Healer EAB - Massive disc shield, reducing damage up to 2 mil FIRE damage.
Resonant Barrier - Tank EAB - Zero damage for 6 seconds, saving for certain abilities.
Gul'dan
Liquid Hellfire - throws ball of lava at random ranged player's location, dealing raid damage - less damage the farther way you are, or you can just stack and using healers EAB. -- Set up rotation / healing cd's.
Fel Efflux - Large beam of fire in a direction he faces. Move out of the way of this.
Hand of Gul'dan
(2) Fel Lord Kuraz'mal - Shatter Essence (13mil fire damage to tank). Tank use EAB to Immune this. **Heroic: Fel Oblelisk (spawns patches that will stun you)
(1) Inquisitor Vethriz - Gaze of Vethriz (Spawns eyes that cast rotating beam), Dark Blast - Shadowblink. ** Isolate him on one side of the room and kill him off while that side is filling up with the spinning eyes. **Heroic: Drain (Dispel asap)
(3) D'zorykx the Trapper - Soul Vortex (Throws out a cage on the tank that will suck you in. If you get too close to the middle you take extra damage and get a de-buff increasing damage taken; each time he casts this the effect is increased making it harder to keep away from it) **Tank run out and drop it away from the group. **Heroic: Anguished Spirits (Green patches on the ground that explode up)
Stage Two: The Ritual of Aman'Thul
Essence of Aman'Thul
Time Dilation
Scatteriung Field
Resonant Barrier
Gul'dan
Liquid Hellfire - Empowered Liquid Hellfire @ 85% health - Also will leave a fire on the ground of 3 minutes. **Bait patches to land near each other.
Bonds of Fel (Slows you by 50% + ticking dmg) **Move away from location where you got the de-buff, like chain on Archimonde - NEED players to run out with you (5 yards of you) to soak the explosion (fire damage) when you break the bond. - Empowered Bonds of Fel - Will knock you back and then root you, plus slow you even more and break does more damage.
Eye of Gul'dan - (Spawns adds that hover near melee that channel on random players doing damage to them and anyone within 8 YARDS of them, increasing overtime. Once energy bar reaches 100% they duplicate themselves) ** Everyone swap to these (consider using EaB)- Empowered Eye of Gul'dan @ 50% - Instead of little eyes its one huge eye that will do lots of beams, with agro table.
Fel Scythe - Whenever anyone is within 4yrds of the tank he casts this. Large amount of fire damage to tank and anyone within 2 yards of the tank, and buff Gul'dan with 15% attack speed for 20 seconds, stacking. If he reaches 100% he will cast it regardless. Force the boss to use the ability every 11 seconds so the buff doesn't stack and energy stays low. (If other tank is busy you can push it to 100 and use EaB ability) Fury of the Fel
**Heroic: Hand of Gul'dan - Marks an area to explode that will damage anyone inside it, and spawn a Dread Lord that will cast Carrion Wave (instant wave doing damage and putting them to sleep for 6 seconds.) INTERUPT CARRION WAVE. Focused Assault, Every time he gets interrupted he will gain Fervor (increasing his damage done by 20% and attack speed by 15%)
Stage Three: The Master's Power (40%)
Empowered Eye of Gul'dan - Duplicate
Storm of the Destroyer - (Large amount of damage to increasing areas of the room (like manneroth) - avoid the areas (and pushback?)
Well of Souls - Players have to enter, and stand in the wells to remove the players that have been put inside of it. (if it fills up with souls he will one shot)
Soul Siphon
Soul Corrosion
Black Harvest
Flames of Sargeras (Player pulses out damage, doing damage to anyone within 8 yards and each pulse leaves and exploding pool on the ground) **Runto edge of room. - Desolate Ground
Fel Scythe - Fury of the Fel
Heroic Notes -
Push Time Dilation (Extra Action button buff) right before entering p3 - as they take these away - you will get to keep the buff for the first little bit as you enter the phase.
Tank him towards the edge of the room. Ranged have 2 groups to either side of the center.
Hero on first eye. Face boss towards center of the room to get eye in great position for dps.
Flames of Sargeras - let it tick twice then move to outside ring of fire you dropped - creating 2 patches of fire rather than 4.
Ranged - Move to outside of room and move away from boss
Melee - run out and along the outter edge to either SIDE.
Tank - taunt swap and drop at very edge.
Healers heal the soul syphon de-buff up as he places the souls in the center. Souls need to be soaked before Black harvest goes out. Healing CD's for Black Harvest. (Around 7min/8:15 & 9:45/11:00)
--- 3 minute dot when you soak a soul out of the well. Do not soak when eye is out or when flame of sargeras is going out.
Storm of the destroyer - make sure boss is on far side of room so we can all run to opposite side - 2nd storm there will be an eye of guldan at the same time (right after) - Use Run speed (Inx) to get DPS back after this to dps eye down quickly.
From Wowhead:
"One bad crossover point is after the second Storm of the Destroyer is cast. Before teleporting to the tank, he will summon an Empowered Eye of Gul'dan.
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The entire raid will need use a movement speed increase and run over to the eye, so that it can be killed off quickly before it starts duplicating.
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DPS should save a cooldown for this point, even if it is just a second potion."
We hit this and it really screwed us. We couldn't get this Eye down before the next one spawned 25 seconds later. Definitely save a dps potion for this. Also, we need to look at where Gul'dan is before the storm ends and run to where he was.
Also, for these two Eyes, we need non-targets to soak souls.
Oh cool - I had prepared for Inx to speed boost us back to the eye after the 2nd storm but I hadn't thought about non eye targets soaking souls - I wasn't there last week so I didn't really see if there would be time before harvest to soak souls between eyes, but it doesn't look like there is.
I also wanted to ask the tanks to run through the well on their way over if they weren't to help grab a soul, if you can afford it.