Tichondrius
1. Move to side of room away from path through other people for Plague.
2. Pull tainted Bloods 30 yards from boss and kill asap.
3. Split 4 ways to stand behind crystals for echoes.
4. Heroic? Clear Brand of Argus away from others, by a group jumping in the circle.
5. P2: Get out of the beam, and kill the adds, allowing assigned people to pick up the orbs.
6. Kill new add asap as soon as re-entering P1.
Stage One - Lord of the Nathrezim
Carrion Plague - Position so you are the only one hit. Stand on one side of the room spreading out from each other.
Feast of Blood - Have to kill the Tainted Blood adds right away, but 30 yards away from boss due to Vampiric Aura.
Echoes of the Void - Split raid into 4 separate groups to stand behind crystals. (They dissipate faster depending how many players are behind it). Make sure to have brands exploded before this mechanic.
Heroic ? *** Brand of Argus - Permanent de-buff which places a circle around a player. If a clump of players enter the circles, the de-buff will be removed and explode, dealing raid wide damage and knocking back nearby players. The damage from the explosion is reduced by distance. The further away you are, the less damage you take. Can not apply to players with plague (which means they are far away from the explosion). Have to be removed quickly, and make sure they are exploded before stack up point. Call out which one you will explode, in a staggered fashion.
Stage Two: Shadow of Terror
Illusionary Night - Yay de-buff falls off. Get out of the Carrion Nightmare beam while you focus on killing the Phantasmal Bloodfangs. When they die - Essence of Night. Try to get a healer the buff. Melee dps needs to be careful not to accidentally absorb it when add dies.
Every time the boss exits P2 back into P1, you have to deal with new sets of adds. Kill adds asap.
The Nightborne
Felsworn Spellguard - Rapid Pursuit , Volatile Wound - Nether Zone **Prioritize adds and watch pools when they drop on death.
The Legion
Sightless Watcher - Burning Soul **Healers will need to stand 8 yards away from everyone else so they can get dispelled right away.
This is how many people got the orb buff - not enough to make the enrage and I missed it and lua was dead. Damage to the adds in phase 2. Eiri, TGH, Crue died before add Phase.
Eiri and TGH died to Brand - not their fault. I will re-explain how the brand works, before pull tonight, again. To clarify here though, when 2 people get brand, the closest person runs to melee to explode it, THEN when the melee group is healed up, the 2nd person runs to explode it.
I think Bot is easier... but we did make it decently on this last night. I hope we can clean this up tonight. I still saw melee spreading out far in ranged plague area, and we definitely didn't kill enough bats in the phase 2 portion.
Good points Lily.
I think we need another marker or two to help with melee positioning. I will sort that out.
Also, all ranged (plagued or not) need to stand just outside the circle. Benefits:
- Better spread for swarm on plagued people
- Better positioning for pillars (and avoid knockback by not standing where they spawn
Look at this replay. Around 1:52 I killed Cruelton because I could not find a spot with Plague. I almost had to get out my calculator and start doing trigonometry.
https://www.warcraftlogs.com/reports/NCG3RWYL8xdfjpg2#view=replay
We need people to spec/talent towards blowing up the bats quickly. It seems like more bats spawn after each wave dies, at an increasing rate. So it goes kinda like this:
Wave 1: 3 bats
Wave 2: 5 bats
Wave 3: 9 bats
and so on.
We need everyone to collapse to the middle in this phase. We cannot effectively kill spread out bats.
https://www.warcraftlogs.com/reports/NCG3RWYL8xdfjpg2#type=damage-done&target=205
Yeah.... like my OCD was going insane on the plague thing. Like, I expected it to be like the video with everyone lined up like good kindergarteners in a straight line/arc in a row........... that would have made things SO much easier. But NO you were all sporadically spread out all over the god damn place over there. This time can we try standing on the line right next to each other? That will give everyone more room and a set place to go so we are scrambling around trying to fit in a hole wondering if someone is in our path or not :)